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Google FlowVideo

100 Powerful Google Flow Video Commands

Short motion prompts for turning still images into cinematic AI videos in Google Flow.

Turn a still image into a cinematic AI video using short 1–3 word motion prompts for camera moves, product motion, portraits, effects, transformations, environments, food, fantasy, and transitions.

1

Add an image

Add your image in Google Flow and choose the video / image-to-video workflow.

2

Type a command

Paste or type one of the short prompts below, like push in.

3

Add details if needed

Add extra detail only if you want more control over speed, direction, intensity, lighting, or style.

These are not official hidden Google Flow commands. They are short motion prompts designed to quickly describe the movement or effect you want, so results can vary from image to image.

Showing 100 of 100 commands

001–010

Camera Moves

#
Command
What it does
001
push in

Slowly moves the camera toward the main subject.

002
pull back

Moves backward to gradually reveal more of the scene.

003
orbit left

Circles around the subject toward the left.

004
orbit right

Circles around the subject toward the right.

005
pan left

Sweeps the camera horizontally to the left.

006
pan right

Sweeps the camera horizontally to the right.

007
tilt up

Moves the camera upward to reveal more above the subject.

008
tilt down

Moves the camera downward through the scene.

009
crane up

Raises the camera smoothly above the scene for a cinematic reveal.

010
dolly zoom

Creates a dramatic vertigo effect where the subject stays similar while the background shifts.

011–020

Product Motion

#
Command
What it does
011
product spin

Rotates the product smoothly for a 360-style showcase.

012
levitate product

Makes the product slowly rise and float in place.

013
pedestal rise

Raises the product upward on a display pedestal.

014
product slide

Slides the product smoothly into the hero position.

015
drop landing

Drops the product into frame with a controlled impact.

016
package open

Animates the packaging opening to reveal the product.

017
unbox reveal

Creates a polished unboxing-style reveal.

018
magnetic assemble

Pulls separate components together into the finished product.

019
parts separate

Separates product components into a clean exploded-view animation.

020
hero reveal

Dramatically reveals the product as the main hero object.

021–030

Portrait & Character Motion

#
Command
What it does
021
turn camera

Makes the person naturally turn toward the camera.

022
slow blink

Adds a subtle realistic blink.

023
smile reveal

Gradually changes the expression into a natural smile.

024
head tilt

Adds a subtle natural head movement.

025
look away

Makes the subject briefly look away from the camera.

026
subtle nod

Adds a small realistic nod.

027
hair breeze

Adds gentle wind movement through the hair.

028
walk forward

Makes the subject naturally walk toward the camera.

029
walk past

Makes the subject walk through and past the camera.

030
talk naturally

Adds believable conversational facial and mouth movement.

031–040

Cinematic Motion

#
Command
What it does
031
slow motion

Turns the action into smooth cinematic slow motion.

032
speed ramp

Shifts dynamically between normal and fast or slow movement.

033
time lapse

Compresses a longer change into a fast-moving sequence.

034
handheld drift

Adds subtle handheld camera movement for realism.

035
rack focus

Shifts focus between foreground and background subjects.

036
parallax move

Separates foreground and background motion to create depth.

037
whip pan

Creates a fast cinematic sideways camera sweep.

038
crash zoom

Rapidly zooms toward the subject for dramatic emphasis.

039
bullet time

Freezes the action while the camera moves around the subject.

040
slow shutter

Adds cinematic motion trails and movement blur.

041–050

Transformations

#
Command
What it does
041
day to night

Gradually transforms daylight into nighttime.

042
weather change

Transitions the scene into different weather conditions.

043
season change

Morphs the environment from one season into another.

044
outfit change

Smoothly transforms the subject's clothing.

045
age shift

Gradually changes the apparent age of the subject.

046
material morph

Transforms the subject from one material into another.

047
sketch to real

Transforms a drawing or illustration into a realistic scene.

048
object morph

Smoothly changes one object into another.

049
decay restore

Animates a damaged or old subject becoming restored.

050
past to future

Evolves the scene from an older era into a futuristic version.

051–060

Elemental FX

#
Command
What it does
051
fire ignite

Causes flames to naturally ignite and spread.

052
smoke swirl

Creates swirling atmospheric smoke around the subject.

053
water splash

Adds a dynamic splash of water around the subject.

054
rain burst

Introduces dramatic falling rain into the scene.

055
snow fall

Adds natural drifting snowfall.

056
dust burst

Creates a burst of dust or debris around movement.

057
sparks fly

Sends glowing sparks through the scene.

058
lightning flash

Adds dramatic lightning flashes and illumination.

059
fog roll

Makes atmospheric fog slowly move through the scene.

060
embers drift

Adds glowing embers floating naturally through the air.

061–070

Environment Motion

#
Command
What it does
061
clouds race

Makes clouds move quickly across the sky.

062
trees sway

Adds realistic wind movement to trees and branches.

063
waves roll

Makes ocean or water waves naturally move through the scene.

064
grass ripple

Sends soft wind movement through grass or fields.

065
curtains blow

Makes curtains move naturally in a breeze.

066
traffic flow

Animates vehicles naturally moving through the scene.

067
crowd move

Adds realistic movement to people in a crowd.

068
neon flicker

Adds subtle flickering to neon lights.

069
reflections ripple

Animates reflections across water or reflective surfaces.

070
shadows move

Moves shadows naturally as if time or lighting is changing.

071–080

Food & Liquid Motion

#
Command
What it does
071
coffee pour

Creates a smooth coffee-pouring shot.

072
steam rise

Adds natural steam rising from hot food or drinks.

073
cheese pull

Creates an exaggerated stretchy cheese pull.

074
syrup drizzle

Slowly drizzles syrup over the food.

075
chocolate melt

Makes chocolate gradually melt across the subject.

076
ice drop

Drops ice into a drink with a realistic splash.

077
fruit splash

Sends fruit through a dynamic liquid splash.

078
sauce swirl

Creates a smooth swirling sauce movement.

079
fizz bubbles

Adds rising carbonation bubbles to a drink.

080
frosting spread

Smoothly spreads frosting across baked food.

081–090

Fantasy & Sci-Fi

#
Command
What it does
081
portal open

Opens a glowing portal inside the scene.

082
energy pulse

Sends a visible pulse of energy outward from the subject.

083
hologram flicker

Makes a holographic element flicker and stabilize.

084
robot activate

Animates a robot or mechanical subject powering on.

085
wings unfold

Dramatically unfolds wings from the subject.

086
magic swirl

Creates swirling magical energy around the subject.

087
teleport vanish

Makes the subject disappear through a teleportation effect.

088
gravity lift

Makes the subject and nearby objects rise weightlessly.

089
shield activate

Generates an energy shield around the subject.

090
cosmic warp

Pulls the scene into a fast-moving cosmic warp effect.

091–100

Reveals & Transitions

#
Command
What it does
091
curtain reveal

Opens curtains or foreground elements to reveal the subject.

092
smoke reveal

Uses moving smoke to gradually reveal the subject.

093
light sweep

Sweeps light across the subject for a polished reveal.

094
split reveal

Reveals the new scene progressively from one side to the other.

095
whip transition

Uses fast camera motion to transition into another scene.

096
zoom transition

Zooms rapidly through one scene into another.

097
match cut

Transitions between visually similar subjects or compositions.

098
morph transition

Smoothly morphs the first scene into the second.

099
spin transition

Uses rotational motion to transition between scenes.

100
portal transition

Moves through a portal into the next scene.

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